Paolo Merlos

About Me

I've recently earned a multimedia degree from Cyprus University of Technology, and my passions include web development, programming, 3D modeling, and music creation. I have developed these skills throughout my academic career while seeking outstanding qualities and building creativity. My ability to develop dynamic, engaging websites is demonstrated in my web development portfolio, and the projects and applications I've worked on show off my coding prowess.Being able to produce visually stunning 3D models and music additionally provides my expertise depth and dimension.

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Unity

GT Cars

Our objective is to create a fun game with innovative mechanics and a fresh user experience. We made the decision to develop a game exclusively for computer platforms in light of the present environment, in which more people stay at home and spend a lot of time on their computers.

The players goal in this game is to cross the finish line while gathering coins and keys. However, they must travel over treacherous terrain that is dotted with several hazards designed to slow them down and keep them from finishing the race. Players can unlock different cars to outrun the chasing cops and increase their chances of success by collecting coins.

The project was collaboratively created in Unity using C#.

Music

PATH (MUSIC)

Using a mix of FL Studio and Audacity, two potent programs recognized for their audio creation skills, these musical compositions were carefully created. They were made exclusively to improve the virtual reality game development project for the MGA-498 course's immersive experience. These compositions, in particular, were effectively created to define the distinctive aesthetic and ambiance of numerous enthralling worlds within the game, which is appropriately named PATH.

My considerable contribution as a key player in this team effort involved creating a variety of musical compositions that melded with the developing gameplay.

Unity

PATH (Unity)

I had an opportunity to be a part of a small team developing a VR game. I not only contributed to the game's engaging musical soundtracks, but I also had a significant impact on the coding and development of the game.

Players are invited to set out on a voyage across a beautifully detailed universe in this immersive virtual reality experience, which doubles as an exploration and walking simulator game. The game concentrates around the topic of Rebirth and dives into the fascinating story of three gods in the afterlife. It is filled with sophisticated riddles, difficult activities, and an engaging plot.

UI/UX

iNav

The application is about inclusivity and accessibility, it was designed to fulfill the needs of its target customers. With a guidance system that it has, it enables people with visual impairment to be fully independent inside a supermarket, making their shopping experience more enjoyable

In this collaborative project my part was the creation and improvement of the UI and UX of the application. Developing both low and high fidelity models for the mobile application using my knowledge with technologies like Axure. I aimed to create a seamless and interesting user interface for users to interact with through a combination of clever layout and intuitive user experiences. I made sure that each aspect of the UI and UX was carefully created in accordance with the project's objectives and user expectations by working closely with the team. Delivering a top-notch product required this thorough attention to detail and commitment to making a visually stunning and user-friendly application.

Cinematography

Κλειστές πόρτες

This short film was produced in collaboration within the framework of Cinematographic Production II, for the Cyprus Police, with the goal of addressing and combating domestic violence through visual storytelling.

3D Modelling

Abandoned bunker

These 3D objects were brought to life using the application called Maya. As part of the immersive experience offered in the lesson 3D Modeling II.

Within this creative context, an abandoned dystopian bunker was designed, reflecting the harsh realities of a post-apocalyptic world ravaged by a catastrophic nuclear conflict, leading up in a harrowing battle for survival.

3D Modelling

A Car Race

Embarking on a thrilling journey of speed and rivalry, I crafted captivating 3D models of the legendary R32 Skyline and the iconic RX-7, putting them against each other in a race. These detailed creations took form during an immersive exploration of the car world bringing them to life using the application Maya.